Structured comparison
Beacon vs Conduit
Beacons provide selectable status effects around a mineral pyramid with sky access. Conduits provide Conduit Power and attack nearby hostile mobs when activated in a water-filled prismarine frame.
Beacon vs ConduitBeacon vs Conduit feature comparison
| Feature | Beacon | Conduit | Why it matters |
|---|---|---|---|
| Environment | Land or water, with an unobstructed beam path | Water-filled structure using prismarine-family frame blocks | Choose based on whether the work area is general terrain or underwater. |
| Player effects | Selectable effects based on pyramid level | Underwater breathing, night vision and faster underwater mining through Conduit Power | Conduits bundle the core underwater-work benefits. |
| Structure | 1–4 mineral-block pyramid levels | Activation frame grows from 16 to 42 valid blocks | Both require a resource structure, but use unrelated materials. |
| Defense | Does not directly attack mobs | A fully framed conduit damages nearby hostile mobs in water or rain | Conduits add local underwater defense. |
Which should you choose?
- Use a beacon for mining, speed, regeneration or combat support around a fixed base.
- Use a conduit for monuments, ocean bases and sustained underwater construction or combat.