Java
Density
Density is a mace enchantment that increases smash-attack damage according to the distance the attacker fell before connecting with the target.
Density- Maximum level
- 5
- Edition
- Java
- Compatible
- Mace
- Treasure
- No
- Tradeable
- Yes
- Enchanting table
- Yes
Equipment and conflicts
Compatible equipment: Mace. It cannot normally be combined with Breach.
Effect by level
| Level | Effect | Expected multiplier |
|---|---|---|
| 1 | +0.5 damage per fallen block | Varies by mechanic |
| 2 | +1.0 per block | Varies by mechanic |
| 3 | +1.5 per block | Varies by mechanic |
| 4 | +2.0 per block | Varies by mechanic |
| 5 | +2.5 per block | Varies by mechanic |
How the mechanic works
- Each level adds 0.5 damage per fallen block to a qualifying mace smash attack.
- The bonus scales with fall distance, so Density V adds 2.5 damage per fallen block before other smash rules.
- Density conflicts with Breach in normal survival enchanting.
Affected blocks and drops
- Maces
- Qualifying falling smash attacks
- Conflicts with Breach
How to obtain
- Enchant compatible equipment at an enchanting table.
- Apply a matching enchanted book at an anvil.
- Find or trade for an enchanted book that contains this enchantment.
Sources
Edition identifiers
Java: minecraft:density (numeric registry ID 6).
This enchantment is not in the pinned current Bedrock registry.
/enchant @s minecraft:density 5/enchant- Adds an enchantment to a held compatible item.
@s- The entity executing the command; usually you in chat.
minecraft:density- The Java identifier for Density.
5- The enchantment level to apply.
The target must be holding a compatible item, and commands require cheats or sufficient operator permission.