Java & Bedrock
Looting
Looting is a melee-weapon enchantment that increases many mob drops and improves the chance of selected rare drops when the enchanted weapon receives kill credit.
Looting- Maximum level
- 3
- Edition
- Java & Bedrock
- Compatible
- Sword
- Treasure
- No
- Tradeable
- Yes
- Enchanting table
- Yes
Equipment and conflicts
Compatible equipment: Sword. It has no ordinary mutually exclusive enchantment listed.
Effect by level
| Level | Effect | Expected multiplier |
|---|---|---|
| 1 | Up to +1 common drop; improved rare-drop chance | Varies by mechanic |
| 2 | Up to +2 common drops | Varies by mechanic |
| 3 | Up to +3 common drops and the largest survival rare-drop bonus | Varies by mechanic |
How the mechanic works
- Each level can add one to the maximum quantity of many common mob drops.
- Rare-drop chance usually increases by one percentage point per level, but each loot table can define its own behavior.
- Looting does not increase experience and does not affect block drops; Fortune handles eligible block drops.
Affected blocks and drops
- Swords and compatible melee weapons
- Mob loot tables with Looting conditions
- Does not affect XP or mined blocks
How to obtain
- Enchant compatible equipment at an enchanting table.
- Apply a matching enchanted book at an anvil.
- Find or trade for an enchanted book that contains this enchantment.
Sources
Edition identifiers
Java: minecraft:looting (numeric registry ID 18).
Bedrock: minecraft:looting (numeric registry ID 14).
/enchant @s minecraft:looting 3/enchant- Adds an enchantment to a held compatible item.
@s- The entity executing the command; usually you in chat.
minecraft:looting- The Java identifier for Looting.
3- The enchantment level to apply.
The target must be holding a compatible item, and commands require cheats or sufficient operator permission.