Java & Bedrock
Protection
Protection is a general armor enchantment that reduces most incoming damage. Each level adds one protection point, and the combined armor-enchantment total is capped at 20 points.
Protection- Maximum level
- 4
- Edition
- Java & Bedrock
- Compatible
- Armor
- Treasure
- No
- Tradeable
- Yes
- Enchanting table
- Yes
Equipment and conflicts
Compatible equipment: Armor. It cannot normally be combined with Fire Protection, Blast Protection, Projectile Protection.
Effect by level
| Level | Effect | Expected multiplier |
|---|---|---|
| 1 | 4% covered damage reduction | Varies by mechanic |
| 2 | 8% covered damage reduction | Varies by mechanic |
| 3 | 12% covered damage reduction | Varies by mechanic |
| 4 | 16% covered damage reduction | Varies by mechanic |
How the mechanic works
- Each protection point reduces covered damage by 4%, so Protection IV contributes 16% before the shared cap is applied.
- It does not reduce damage types that bypass armor enchantments, such as starvation, the void or the /kill command.
- Protection conflicts with Fire Protection, Blast Protection and Projectile Protection on the same armor piece in survival.
Affected blocks and drops
- Helmet, chestplate, leggings and boots
- Most melee, fall, fire, explosion and projectile damage
- Stacks across worn armor up to the shared protection cap
How to obtain
- Enchant compatible equipment at an enchanting table.
- Apply a matching enchanted book at an anvil.
- Find or trade for an enchanted book that contains this enchantment.
Sources
Edition identifiers
Java: minecraft:protection (numeric registry ID 28).
Bedrock: minecraft:protection (numeric registry ID 0).
/enchant @s minecraft:protection 4/enchant- Adds an enchantment to a held compatible item.
@s- The entity executing the command; usually you in chat.
minecraft:protection- The Java identifier for Protection.
4- The enchantment level to apply.
The target must be holding a compatible item, and commands require cheats or sufficient operator permission.