Harmful effects
Weakness
Weakness is recorded as a harmful status effect in the current Java and Bedrock Edition datasets.
Weakness- Effect ID
- minecraft:weakness
- Edition
- Java & Bedrock
- Java numeric ID
- 17
- Bedrock numeric ID
- 18
- Type
- bad
- Category
- Harmful effects
How the effect is applied
Weakness is classified as a bad effect. Duration, amplifier behavior, particles and sources depend on the command, potion, beacon, mob or game event that applies it.
Command
/effect give @p minecraft:weakness 60 0/effect give- Applies a status effect to a target.
@p- The nearest player to where the command runs.
minecraft:weakness- The namespaced identifier for Weakness.
60- The duration in seconds.
0- The zero-based amplifier; 0 means effect level I.
This example applies level I for 60 seconds. Instant effects and non-command sources can behave differently.