Java & Bedrock
Impaling
Impaling adds trident damage against water-related targets. Java targets aquatic mobs, while Bedrock applies the bonus to mobs touching water or rain.
Impaling- Maximum level
- 5
- Edition
- Java & Bedrock
- Compatible
- Trident
- Treasure
- No
- Tradeable
- Yes
- Enchanting table
- Yes
Equipment and conflicts
Compatible equipment: Trident. It has no ordinary mutually exclusive enchantment listed.
Effect by level
| Level | Effect | Expected multiplier |
|---|---|---|
| 1 | +2.5 conditional trident damage | Varies by mechanic |
| 2 | +5 damage | Varies by mechanic |
| 3 | +7.5 damage | Varies by mechanic |
| 4 | +10 damage | Varies by mechanic |
| 5 | +12.5 damage | Varies by mechanic |
How the mechanic works
- Each level adds 2.5 damage when the edition-specific condition is satisfied.
- Java checks whether the target is in its aquatic mob category.
- Bedrock checks whether the target is in water or exposed to rain, creating a major edition difference.
Affected blocks and drops
- Tridents
- Java aquatic mobs
- Bedrock mobs touching water or rain
How to obtain
- Enchant compatible equipment at an enchanting table.
- Apply a matching enchanted book at an anvil.
- Find or trade for an enchanted book that contains this enchantment.
Sources
Edition identifiers
Java: minecraft:impaling (numeric registry ID 15).
Bedrock: minecraft:impaling (numeric registry ID 29).
/enchant @s minecraft:impaling 5/enchant- Adds an enchantment to a held compatible item.
@s- The entity executing the command; usually you in chat.
minecraft:impaling- The Java identifier for Impaling.
5- The enchantment level to apply.
The target must be holding a compatible item, and commands require cheats or sufficient operator permission.