Equipment & progression
Durability and Repair
Track item wear, Unbreaking checks, Mending and material repairs. This guide summarizes the stable core rules and identifies where edition or version checks are required.
Durability and Repair- System
- Durability and Repair
- Category
- Equipment & progression
- Coverage
- Core rules and edition notes
Core rules
- Durability decreases when a damaging use succeeds.
- Unbreaking can prevent durability consumption.
- Mending redirects collected experience toward worn equipped items.
Edition and version notes
The core concept exists in the current game, but exact timings, update order, available recipes, commands and edge cases can differ between Java and Bedrock or change between releases. Use the versioned data pages for identifiers and the Java-vs-Bedrock guides for known edition differences.