Equipment & progression
Potions and Status Effects
Apply timed effects through potions, arrows, beacons and commands. This guide summarizes the stable core rules and identifies where edition or version checks are required.
Potions and Status Effects- System
- Potions and Status Effects
- Category
- Equipment & progression
- Coverage
- Core rules and edition notes
Core rules
- Amplifiers and durations determine effect strength and lifetime.
- Splash, lingering and tipped-arrow delivery use different areas and durations.
- Some effects are instant while others tick over time.
Edition and version notes
The core concept exists in the current game, but exact timings, update order, available recipes, commands and edge cases can differ between Java and Bedrock or change between releases. Use the versioned data pages for identifiers and the Java-vs-Bedrock guides for known edition differences.