Survival & combat
Health and Damage
Understand hearts, damage sources, invulnerability time and healing. This guide summarizes the stable core rules and identifies where edition or version checks are required.
Health and Damage- System
- Health and Damage
- Category
- Survival & combat
- Coverage
- Core rules and edition notes
Core rules
- Damage sources interact differently with armor and effects.
- Natural regeneration depends on difficulty and hunger rules.
- Temporary absorption health is separate from normal health.
Edition and version notes
The core concept exists in the current game, but exact timings, update order, available recipes, commands and edge cases can differ between Java and Bedrock or change between releases. Use the versioned data pages for identifiers and the Java-vs-Bedrock guides for known edition differences.