World & environment
Farming and Growth
Grow crops, saplings and plants with light, hydration and random ticks. This guide summarizes the stable core rules and identifies where edition or version checks are required.
Farming and Growth- System
- Farming and Growth
- Category
- World & environment
- Coverage
- Core rules and edition notes
Core rules
- Many growth systems rely on random ticks.
- Light, soil and nearby blocks can gate growth.
- Bone meal behavior is plant- and edition-specific.
Edition and version notes
The core concept exists in the current game, but exact timings, update order, available recipes, commands and edge cases can differ between Java and Bedrock or change between releases. Use the versioned data pages for identifiers and the Java-vs-Bedrock guides for known edition differences.