World & environment
Structures and Loot
Locate generated structures and understand loot-table rolls. This guide summarizes the stable core rules and identifies where edition or version checks are required.
Structures and Loot- System
- Structures and Loot
- Category
- World & environment
- Coverage
- Core rules and edition notes
Core rules
- Structure placement depends on seed and spacing rules.
- Containers usually generate loot when first opened.
- Loot tables use pools, weights, conditions and functions.
Edition and version notes
The core concept exists in the current game, but exact timings, update order, available recipes, commands and edge cases can differ between Java and Bedrock or change between releases. Use the versioned data pages for identifiers and the Java-vs-Bedrock guides for known edition differences.