World & environment
Light and Darkness
Understand emitted light, sky light, filtering and spawn checks. This guide summarizes the stable core rules and identifies where edition or version checks are required.
Light and Darkness- System
- Light and Darkness
- Category
- World & environment
- Coverage
- Core rules and edition notes
Core rules
- Block light and sky light are tracked separately.
- Opacity and shape affect light propagation.
- Hostile spawning uses light checks that changed across versions.
Edition and version notes
The core concept exists in the current game, but exact timings, update order, available recipes, commands and edge cases can differ between Java and Bedrock or change between releases. Use the versioned data pages for identifiers and the Java-vs-Bedrock guides for known edition differences.